Tutorials from the past
The Angie rigging series of tutorials was retired after the release of Duik Bassel. Eventually, I will most-likely update the full rigging of Angie, as I have also changed a lot of my rigging techniques.
This series is in 5 parts (9 installments) which run a little over four hours.
The series covers character rigging using some of the same techniques in the The Duik Series, including the use of Duik to speed up the rigging process and add inverse kinematics scrips. The puppet Angie, by nature of its design, is more complex. First, we applying After Effect’s puppet tools in combination with anchor pin rotations on the limbs. We’ll use expressions with expression controls to rig the facial features, as well as allow us to add features to the puppet beyond the scope of Duik. As a final touch, we’ll learn a way to create a partial head turn to make Angie a bit more dynamic.
All of this is accomplished without the use of third party plugins, except, of course, for the free rigging script Duik. This tutorial series was created for Duik 15 or earlier.