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15 October 2018
My next goal is to add some Duik Bassel tutorials. However, the post rate will be much slower than the weekly videos I posted for the  Controllers & Expressions series because I’m working on several projects at once (a bad habit of mine). It is my goal to get the first of these videos up in the next two weeks.

jmg

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WOTM: Animation & Digital Puppet Terms graphic

inverse kinematics

In animation, inverse kinematics (IK) refers to equations that calculate how the joints of a limb or body should change position when the end point is moved. For example, if inverse kinematics was applied to a shoulder > elbow > hand arrangement, moving…

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Mubwon Chronicles

A post-apocalyptic tale of a different color.

Any sufficiently advanced technology is indistinguishable from magic.

–Arthur C. Clark

Read the synopsis.

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